A = Point(zAxis)
B = Intersect(zAxis, yAxis)
a, c, b = Cone(A, B, 3)
C = (2.703684348466709, -4.974176169803869, 2.5562532409839136)
D = (5.7281107778495866, -0.050760313870554796, 1.4171332033684116)
E = (-7.594462072395892, -0.1511080975912762, 4.87360687956863)
d = Plane(C, D, E)
e = IntersectPath(d, a)
F, G = Corner(e)
H = Point(zAxis)
f, g, h = Cone(H, B, 3)
k = IntersectPath(d, f)
I, J = Corner(k)